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LAB MEM 008 @nellePoint@limbo.town
Admin
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i have been known to exist.

💗 elke

i am a mess of hobbies, cannot be listed. i like computers, cameras, and many other things.

librarian of limbo, singularity dweller, constantly confused identity, and always thinking way too much.

i only do mutuals, if u dont plan on accepting that prob best not to follow. few exceptions

pfp: vickie21579.bsky.social
Location
Utah, USA
Pronouns
she/they (EN)
website
https://nelle.observer
age mid-twenties
bluesky https://bsky.app/profile/nelle.observer
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LAB MEM 008 @nellePoint@limbo.town
2mo
certified nelle in scotland moment
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LAB MEM 008 @nellePoint@limbo.town
2mo
alas i must stop for now as i am with wife and would like to spend time with her
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LAB MEM 008 @nellePoint@limbo.town
2mo
Steins;Gate Re:Boot Spoilers i dont like that this feature straight up tells the player that the timeline has changed before the player theoretically understands this plotpoint fully
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LAB MEM 008 @nellePoint@limbo.town
2mo
Steins;Gate Re:Boot Spoilers observer functionality seems to fill in information of the timeline as okabe learns this information

i actually really like this feature


anyway okabe just got finished harassing and getting roasted by kurisu at the lecture.
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LAB MEM 008 @nellePoint@limbo.town
2mo
Steins;Gate Re:Boot Spoilers hm, so with the phone, in the original game when you are prompted to call or email somebody you have to pull out the phone and navigate there yourself. also while typing the email replies sometimes you have to press the button to continue writing. and when you reply to an email you can check the contents of the reply before hitting send and go back to the old reply.

in elite, you are given essentially no control over anything except for which reply to send.

in this its much like the original title, however when okabe calls or emails somebody he just kinda does it, no user prompt. and you cannot check reply contents before sending, if you select an option and hit reply then its done, youre sending that reply.

annoyed by this.
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LAB MEM 008 @nellePoint@limbo.town
2mo
Steins;Gate Re:Boot Spoilers hmmm im pretty sure im supposed to see a link to it
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LAB MEM 008 @nellePoint@limbo.town
2mo
once im finished i will probably write a blog post collecting my thoughts in a more organized fashion
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LAB MEM 008 @nellePoint@limbo.town
2mo
im going to use this thread to throw all my thoughts out so feel free to mute the words in this CW if u dont want to see my spam
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LAB MEM 008 @nellePoint@limbo.town
2mo
Steins;Gate Re:Boot Spoilers alright after some issues with audio (needed to set proton ge 11-5), ive cleared the prologue

thoughts so far, theyve definitely added some extra lines here, specifically making okabe more suspicious about the suzuha appearance, the kurisu encounter, and whether or not he saw kurisu dead or stabbed.

theyve also slightly changed some lingo usage and things he says about mayuri.

the observer button appears to show you the current divergence meter reading, and the rough events on the timeline, very interested to see how this feature will progress when things split around especially during the mayuri death blitz.
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LAB MEM 008 @nellePoint@limbo.town
2mo
WEHH i have to wait for the steam daily reset
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LAB MEM 008 @nellePoint@limbo.town
2mo
PRESS THE BUTTON MAGES
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LAB MEM 008 @nellePoint@limbo.town
2mo
TIME
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LAB MEM 008 @nellePoint@limbo.town
2mo
10
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LAB MEM 008 @nellePoint@limbo.town
2mo
PREPARE FOR NELLE ANNOYING ARC RETURNAL
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LAB MEM 008 @nellePoint@limbo.town
2mo
I NEED TO TRANSFER MY STEAM DECK CONFIG FROM OG GAME PROBABLY
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LAB MEM 008 @nellePoint@limbo.town
2mo
DOESNT LET ME PRELOAD THIS IS SO SAD
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LAB MEM 008 @nellePoint@limbo.town
2mo
ONE HOUR
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LAB MEM 008 @nellePoint@limbo.town
2mo
all sciadv entries are 80% off right now on steam until the release of steins;gate re:boot, which is in 7 hours!

store.steampowered.com/publisher/SPIKECHUNSOFT/list/98908/
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LAB MEM 008 @nellePoint@limbo.town
2mo
heehehehehehhdhdhahrhahr suzu_for_real
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LAB MEM 008 @nellePoint@limbo.town
2mo
@desea yes
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